Flashing in the Future

As some may have heard already, Adobe, the current owners of Flash software, have decided to stop support for Flash in 2020. Browsers have already started to stop supporting of Flash. Microsoft have said that’ll stop Flash support for Edge and Internet Explorer in 2019, with ‘full removal’ from Windows in 2020. Google and Mozilla will phase it out in the next few years.. Apple are just idiots so we won’t talk about them..What does this mean for projects like this which use Flash? Bugger all. When Adobe brought Flash from Macromedia, there has been a number of good things they did, but a large number of bad things.. alot of limited and bad support and mismanagement.. the full software name of ‘Shockwave Flash’ was cut into two parts.. Shockwave was the ‘Desktop’ bit (at one point called Macromedia Projector) and ‘Flash’ was the online web-access version. SWF, though, would still ‘Shockwave Flash Files’ (or Shockwave Files). Adobe and partners have mis-managed the flash plug-ins for browsers and make getting the desktop projectors even harder to get hold of.

SWF will still be accessible and useable for quite some time. I see no problems on that front. either via Flash directly or third party programs (I greatly recommend Northcode SWF Studio), SWF files can be compiled with the Project build in to make windows binary EXE files. That has always been an option. Since adobe make such a hash about even explaining stuff, this doesn’t say if AIR files will end support. IF not, then the possible Android APK versions of my games are also still valid. While i don’t use Macs or Linux run stuff, I do keep an eye out for compilers that compile swf with projectors for other Executable file types..

Of course, when Adobe decided to be stupid and do all this ‘cloud’ stuff where you don’t own the software in any way, you just keep paying each month to access it or be damned, i could tell the way Flash was going..

So.. No worries here ^_^

Artemis Anal Sex Animaton

Here is a brief gif clip of an Anal sex cutscene coming up in Act 1 between Artemis and a guard.


In other news, Act 1 is going very well and a number of finishing touches are being applied to parts, as well as a coupe of bits still need to be done. All Act 1 characters, however, are in game and looking good.

Any questions or comments, feel free to ask or give them ^_^ I’m very good at listening to advice and suggestions as well as giving them.

Vanja’s World » Blog Archive » Artemis (Fables of Fulosus)

Source: Vanja’s World » Blog Archive » Artemis (Fables of Fulosus)

Here’s a fanart of Artemis, the foxgirl in Tempy’s Patreon-supported game series “Fables of Fulosus” ^_^

Here’s the link to the official website: http://fulosus.tempysart.com

You can see more of my furry-related artwork in the gallery section “Furries” ^_^

A great Image by the great Vanja, great in art and person (she really is a nice gal.


Brief update news

Well, I have no pictures I want to show you right now but I do have some interesting news.
I’m NOT confirming this as a promise or anything, but it wouldn’t surprise me if the full Act 1 demo was out in August this year.
The Details on what Act 1 should contain are as follows:
  • 14 Characters
  • 12 Locations
  • 8 Animated multi-scene sex scenes
  • 4 Puzzle Mini-games

Meet Fox and Hound

These are the two main Heroes of the First game, Fox & Hound. The Fox’s name is Artemis, and the Hound’s name is Patch. They are a pair of Bounty Hunters/wanderers for hire. A Classic fantasy gaming start already.

In their quest for money, they come up against Puzzles, Mini-quests and people wanting various sexual favours for a start.

Right now, The prime focus is the First Game, Fox & Hound Episode 1. Fox and Hound are a pair of bounty hunters/wanderers for hire. A Classic fantasy gaming start there.

In there quest for money, they come up against Puzzles, mini-quests and people wanting various sexual favours.